Mario Strikers Charged Football Wii PAL: Fun Facts and Easter Eggs
- leotracnonstanachl
- Aug 20, 2023
- 1 min read
Surprisingly with all this violence and power ups you do actually get rewarded for playing good football, this is called "charging the ball". Making a sequence of good passes between your team-mates will cause the ball to slowly change colour and begin to glow more and more as the power "charges up". Why bother with the beautiful game? Because with a "charged" ball you become much more likely to score when you finally shoot.
Super Mario Strikers is a five-a-side football console video game comprising characters and themes from the Mario series. Each team consists of a captain character from the Mario series and three secondary Mario characters known as "sidekicks".[3] Kritter is the goalkeeper for all sides except the "Super Team", which consists of four captain robots and a Robo-Kritter. Both sidekicks and captains have varying gameplay attributes with "balanced" and "defensive" play types available.[7] Strikers follows the basic gameplay featured in most football video games, including the ability to dash, tackle players, and lob the ball. Despite this, characters not in possession can legitimately hit opponents with or without the ball ("Big Hit"),[8] resulting in a more arcade-like style of gameplay. The game also features "Perfect" passes and shots, which trigger in sequence if both a pass and shot are applied close to the opponent's goal.[9] The most powerful shot possible is the "Super Strike", which only the captain can make and will account for two points if successful. Once charged, the player must time button presses accurately on a visible gauge to trigger a successful shot at a goal, resulting in a character-specific animation.[10]
Mario Strikers Charged Football Wii PAL
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